AUDIO THROUGH THE INTERNET


Audio is a sound within the acoustic range available to humans. Audio can be used through the web. This is because the audio can make the presentation alive. Besides, the audio also can improve the navigation system through voice over or background sound. In the world wide of web, there are two ways a user can access audio function in a web page. The first one is known as streaming and the next one is known as downloading.


Streaming means the users can access the audio files on the spot (in real time) without downloading the files. In addition, it utilises playback function for the users. This example can be found in webpages like http://www.litefm.com.my/



On the other hand, downloading enables the users to download the files so that they can transferred the files into any hard drive. This can be seen in webpages like www.anymusicdownloads.com

There are a few factors that effect the rate of transferring audio data such as:
1. The Internet speed
2. The file size and the quality of the audio
3. Compression technique that has been used
4. The technology of distributing the audio

There are a few formats of audio file. For example, mp3, real audio or MIDI.Mp3 has smaller size but retain the quality of the music while real audio has smaller size than mp3 but unfortunately decrease the quality of the music.Besides, MIDI file audio is only concern about the music itself rather than the singer like the instrumental music. So, the size is quite small and need less time to be downloaded.

INTERFACE WEB DESIGNS FOR DIFFERENT AUDIENCES

It is important for any developer to identify the audience before designing a web page. This is because the combination of colors, graphics and fonts used depend much on the suitability of the audience. The range of age of the audience is one of the key factors determining the design.

To show the difference on these matters,I am going to compare two websites which differs in the target audience. I am going to compare the designs of two educational websites. The first one is educational website for children an the other is for adult education (androgogy).

The first web page is meant for adults learning.



Color scheme: The color scheme for this page is very relaxing and uses pastels colours. The developer doesn't need to use bright and vibrant color scheme since adult doesn't need the attraction. In fact, the color complements the mood. The colours actually help adults to be at ease and relax themselves. Bright colors can only distract them from accessing the site.


Graphics :No animation is used in this website. Adults can browse the page even without the help of any animation as they are more mature and prefer someting simple. More real life pictures are used and they are very straightforward and minimal.


Font & typeface : Very simple and relatively smaller compared to the first website. More often than not, adult won't be having any difficulties in reading hence the size of the font should not be more than 14. In fact, as an adult I will feel insulted if the developer uses large font because as if the developer is belittling my ability to read.


Navigation : A simpler one is used for the users. In fact, the developer uses navigational bar for easy access. The use of real pictures makes the web page more authentic.
The second web page is meant for children's learning.

Color scheme: The color used is very contrasting and bright. Children are to have very great interest towards colours since toddler. These bright colours help to stimulate their brain so that the learning process will be more effective.

Graphics : The graphic really suits the target audience which are children. Colourful animations are also uploaded to the page to let them have fun while learning.When they had fun, they will definitely be a second visit to the page.

Font & typeface: The font chosen is big enough to let the children read clearly.And the font type is also simple, to prevent them from having difficulties in spelling the alphabets.

Navigation : We can see that the navigation buttons are relatively big and easy to access. The arrows used are also big enough to let them know where to click. So, by providing large navigational buttons, the children can access the contents easily. Moreover, the developer uses more pictures to guide children with reading problems.















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WHAT DO YOU KNOW ABOUT ID MODELS?

The main purpose of ID models is to serve as tools for analyzing, designing, creating and evaluation guided learning.Evidently, there are numerous types of ID models that we can apply in developing our websites. These ID models are created because the need to test and evaluate learner behaviours are emerging. Also, many researchers believe that it is important to know how well the learners can perform in a particular educational activity.There are a few types of ID Models, which are:

  • Dick,Carey and Carey Model(2001)
  • Morrison, Ross and Kemp Model(2001)
  • Nieveen Model (1997)
  • Instructional Project Management Model(1994)
  • Spiral Model(Boehm, 1998)
  • Rapid Prototyping Model(Dorsey, Goodrum,Schwen 1997)

All these ID Models can be utilised in order to test and evaluate learners behaviours and understanding. Other than that, a web-developer can also utilise ID models such as ADDIE and ASSURE.


ADDIE model is rather simple and straightforward. It is actually an acronym that stands for:

A = Analysis

D = Design

D = Development

I = Implementation

E = Evaluation

ASSURE on the other hand offers more detailed steps:

A = Analyze learners

S = State objectives

S = Select media and learners

U = Utilize media and learners and

E = Evaluate and revise.

THE THEORIES OF LEARNING

Learning theory is an obvious source for inspiration, insight, and new perspectives on instruction design. Hence, learning theories act as a foundation and ID acts as a building built on the foundation. In relation to web developing, a developer must aware the importance of ID models in implementing learning theories into a website. This is to assure the functionality of the website.There are 3 learning theories that a developer needs to consider. Behaviourism, cognitivism and constructivism.

In gist, behaviourism learning theory can be traced back since Aristotle. It is based on observable changes in behaviour . It also focuses on a new behavioral pattern being repeated until it became automatic. Moreover, it is based on stimulus-response pattern. This theory had made popular by names like Pavlov, Thorndike, Watson, as well as Skinner. The best example to implement this learning theory is in computer class. In this class, the learners will obtain understanding through repetition of action as well as observation.

Next, is cognitivism. This learning theory is made popular by Piaget. Furthermore, this theory deals on the thought process behind the behaviour. Furthermore, In addition, changes in behaviour are observed because these changes usually reflect the activities inside ones' head, so to speak. This theory usually deals with how people perceive and remember information, solve problems and ultimately learn. A key concept of cognitivism is that learning constructs mental maps in the brain and learning process is the means by which these mental structures are understood. For example, in learning Physics, a student must understand the concept and internalize the concept in his/her mind. Then, he/she must build a mental map of that concept so that it makes sense. This, in a way, will strengthen their understanding of a concept.

The final theory that I will discuss is constructivism. It views learning as a process in which the learner actively constructs or builds new ideas or concepts based upon current and past knowledge or experience. It based on the principles that a learner constructs his/her perspective of the world, experiences as well as schema. In addition, it prepares learner to solve problem in complex situation. In layman term, it simply means learning by integrating one's acquired knowledge with one's experiences so that the learning will be much more meaningful. In constructivism, a learner is given freedom to explore within the given framework. This theory promotes learner to internalize concepts, rules, and general principles. Then these concepts, consequently, be applied in a practical real-world context.


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DOES A WEB NEEDS TO BE EVALUATED?


Well the answer to the question is yes!!Each web project produced should first be tested for its usability, validity and reliability.This is because web has become one of the main resources for learning, therefore the instructional qualities of the web should be assessed.

The Evaluation Methods

1.The use of experts-check on the content of a software,
look at the quality of findings,make an assessment and
draw conclusion.

2.Let people test-look and listen to a person using
software directly,analyze their behavior and talking,
find out what the user has learned.

3.Use the result of others - make a meta-study,collect
the first impression of persons,check newspapers,books
and databases for reviews,look at the awards and
elections for the best product of the year.

4.Have a look at the use in real life- look at the
economical value,where,when and why the product is used

Web Evaluation Process:

a)Formative Evaluation is a method of judging the worth of a program or product while it is still running or performing.It focuses more on the process.

b)Summative Evaluation is a method of judging the worth of a
program or product at the end of the activities.The focus on this evaluation is the outcome.

c)Usability Testing is a quality attribute that assesses how easy user interfaces are to be used.It is a necessary condition for survival.Usability is defined by five quality components which are learnability,efficiency,memorability, errors and satisfaction.

d)Validity Testing checks on the validness f each item.It will look at the content validity whether the item really measures what the research proposed to determine.

e)Reliability Testing refers to the extent in which results of the form are consistent overtime and an accurate representation of the total population is obtained.If a result of a study can be reproduced under a similar methodology, then the method instrument is considered t be reliable.








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